


One of my earliest memories from Kirby’s Adventure was the sound effect used for when you took a hit it was the type of sound that you could feel, like a punch to the face. The electronic and orchestrated tracks both fit each level appropriately and completely absorb you in the game. Featuring both new and classic tunes, HAL Laboratory really knocked the soundtrack out of the park. The music in the Kirby series has always been something to look forward to and in the latest entry it does not disappoint. Kirby also collects stars that are scattered around each level that work in the same fashion as coins in Mario games – collect 100 to get an extra life. Hidden gears need to be found in each of the levels that unlock mini-game challenges inside Magolor’s starship. I wish the game had gotten a little creative by revisiting the ability-combining mechanic that made an appearance in Kirby 64. There are four new abilities to master leaf, water, spear and whip. On the topic of abilities, most of the series’ classic abilities make a return. This motion is also used for Kirbys’ super abilities, when he eats the corresponding enemy. Performing a super-suck attack is the games only motion control move (thank God!), by shaking the controller up and down. a visit to his home world Halchandra in return.Ĭontrolling Kirby is as easy as ever, the Wii remote is held NES style with jump and suck being your main controls. For all their help, Magolor promises Kirby and Co. The premise is simple, an alien named Magolor crash lands his ship on planet Pop Star and it’s up Kirby and his friends ‑ King Dedede, Meta Knight and Waddle Dee, who are playable through the multiplayer co-op mode ‑ to repair his ship the Lor Starcutter. Just like Donkey Kong Country Returns before it, Kirby promises a return to the old school gameplay that made the Kirby series what it is today ‑ but does a return to simplicity mean a better gameplay experience? To put it simply, yes it does. This brings us to Kirby’s newest adventure on the Wii, but is it worth the wait? My love affair with Kirby began in 1993 on the NES with Kirby’s Adventure - and even after 17 more games under his non-existent belt he’s still one fat pink puffball that produces solid games.
